Post by Aki Izayoi on Jun 18, 2009 21:50:02 GMT -5
Leaf Warrior
EARTH/Plant/Lv 4
1900/200
Opponents are surprised by the razor-like strikes of this monster. However, its defenses are quite low.
Weeping Willow
WATER/Plant/Lv 4
400/2100
The wails by this monster make people think she is aggressive, but she is only lonely.
Watermallon
WATER/Plant/Lv 3
000/500
This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card is face-up during your Standby Phase, Special Summon 1 "Melon Seed Token" (Plant-Type/Earth/Level 3/ATK 0/DEF 500) to your side of the field. As long as this card is face up, a "Melon Seed Token" cannot be selected for an attack target.
Sprite of the Rainforest
WATER/Plant/Lv 4
1100/1900
As long as this card remains face-up on your field, your opponent may not remove cards from either graveyard from play.
You can tribute 1 Plant monster to special summon 1 Lv 4 or lower plant monster from your hand
Crab Grass
WIND/Plant/Lv 3/Tuner
1000/300
Whenever you Normal or Special Summon a Plant type monster, you can Special Summon this monster from your hand by paying 700 Life Points. If this monster is Special Summoned in this way, destroy 1 Spell or Trap card on your opponent's field.
Sickle-Wielding Scarecrow
EARTH/Plant/Lv 4
1750/500
As long as this card remains face-up on your side of the field, when Plant-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Kakutasu Dragon
EARTH/Plant/Lv 6
2300/1000
When this card is attacked, inflict 1000 damage to your opponent's Life Points. When this card is destroyed, inflict 500 damage to your oponent's Life Points.
Fairy Queen - Night Shade
DARK/Plant/Lv 5
2200/2000
While this card is on your field, Fairy King Truesdale may attack while in Defense Position. When this card attacks or is attacked, negate all effects that activate during the damage step.
Master Druid
EARTH/Plant/Lv 6
2100/1000
You can discard this card to the Graveyard to add 1 "Ancient Druid Grove" from your Deck to your hand. As long as this card remains face-up on your side of the field, negate the effects of the opponent’s trap Cards that target face-up Plant-Type monsters on your side of the field and destroy them.
Wodan, Eternal Guardian
EARTH/Plant/Lv 7
2400/2000
You can Special Summon this card by Tributing 1 Wodan the Resident of the Forest. During the damage step, you may offer 1 Plant-type Monster from your side of the field in order to raise the attack of this monster by 1400.
Ancient Druid Grove
Field Spell
Increase the ATK and DEF of all Plant and Beast type monsters by 500. Whenever a Plant or Beast type monster deals more than 1500 points of battle in a single attack, choose one of your opponent's spell or trap cards and destroy it. (Only the controller of this card may activate this ability)
Revitalizing Fertilizer
Normal Spell
Activate this card by paying 1000 life points. Special summon 1 Plant-type monster from your graveyard in a face-up position.
Restoration Balm
Normal Spell
Return 1 of your level 5 or higher Plant-type Monsters to your hand. You gain life points equal to half the attack power of that card. Then, you may return 1 monster on your opponent's side of the field to their hand with equal or less ATK points.
Timber!!
Trap
When a plant-type monster is destroyed as a result of battle, you can activate this card. Destroy 1 monster on your opponent's field.
White Rose Dragon
WATER/Dragon/Lv 7/ Syncro
2400/1800
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, increase the ATK of this card by half the ATK of 1 opponent's monster. Once per turn, by removing from play 1 Plant-Type monster in your Graveyard, negate the activation and effect of a Spell or Trap Card and destroy it-this effect can happen any time.
EARTH/Plant/Lv 4
1900/200
Opponents are surprised by the razor-like strikes of this monster. However, its defenses are quite low.
Weeping Willow
WATER/Plant/Lv 4
400/2100
The wails by this monster make people think she is aggressive, but she is only lonely.
Watermallon
WATER/Plant/Lv 3
000/500
This card cannot be destroyed by battle. (Damage calculation is applied normally.) If this card is face-up during your Standby Phase, Special Summon 1 "Melon Seed Token" (Plant-Type/Earth/Level 3/ATK 0/DEF 500) to your side of the field. As long as this card is face up, a "Melon Seed Token" cannot be selected for an attack target.
Sprite of the Rainforest
WATER/Plant/Lv 4
1100/1900
As long as this card remains face-up on your field, your opponent may not remove cards from either graveyard from play.
You can tribute 1 Plant monster to special summon 1 Lv 4 or lower plant monster from your hand
Crab Grass
WIND/Plant/Lv 3/Tuner
1000/300
Whenever you Normal or Special Summon a Plant type monster, you can Special Summon this monster from your hand by paying 700 Life Points. If this monster is Special Summoned in this way, destroy 1 Spell or Trap card on your opponent's field.
Sickle-Wielding Scarecrow
EARTH/Plant/Lv 4
1750/500
As long as this card remains face-up on your side of the field, when Plant-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
Kakutasu Dragon
EARTH/Plant/Lv 6
2300/1000
When this card is attacked, inflict 1000 damage to your opponent's Life Points. When this card is destroyed, inflict 500 damage to your oponent's Life Points.
Fairy Queen - Night Shade
DARK/Plant/Lv 5
2200/2000
While this card is on your field, Fairy King Truesdale may attack while in Defense Position. When this card attacks or is attacked, negate all effects that activate during the damage step.
Master Druid
EARTH/Plant/Lv 6
2100/1000
You can discard this card to the Graveyard to add 1 "Ancient Druid Grove" from your Deck to your hand. As long as this card remains face-up on your side of the field, negate the effects of the opponent’s trap Cards that target face-up Plant-Type monsters on your side of the field and destroy them.
Wodan, Eternal Guardian
EARTH/Plant/Lv 7
2400/2000
You can Special Summon this card by Tributing 1 Wodan the Resident of the Forest. During the damage step, you may offer 1 Plant-type Monster from your side of the field in order to raise the attack of this monster by 1400.
Ancient Druid Grove
Field Spell
Increase the ATK and DEF of all Plant and Beast type monsters by 500. Whenever a Plant or Beast type monster deals more than 1500 points of battle in a single attack, choose one of your opponent's spell or trap cards and destroy it. (Only the controller of this card may activate this ability)
Revitalizing Fertilizer
Normal Spell
Activate this card by paying 1000 life points. Special summon 1 Plant-type monster from your graveyard in a face-up position.
Restoration Balm
Normal Spell
Return 1 of your level 5 or higher Plant-type Monsters to your hand. You gain life points equal to half the attack power of that card. Then, you may return 1 monster on your opponent's side of the field to their hand with equal or less ATK points.
Timber!!
Trap
When a plant-type monster is destroyed as a result of battle, you can activate this card. Destroy 1 monster on your opponent's field.
White Rose Dragon
WATER/Dragon/Lv 7/ Syncro
2400/1800
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, increase the ATK of this card by half the ATK of 1 opponent's monster. Once per turn, by removing from play 1 Plant-Type monster in your Graveyard, negate the activation and effect of a Spell or Trap Card and destroy it-this effect can happen any time.